Density is a property of a block that determines if it floats or sinks in water. ), SlotReserve - Physically reserve slots on your CraftBukkit server. As a forewarning it's strongly suggested to either back up your save or start a new one before loading this mod. All other assets & trademarks are property of their original owners. Usually, in Minecraft PE they seem to float in the air and this creates a cartoon and unreal appearance of objects. Added possibility to use minecraft textures with cloth simulations (especially useful for player skins and mob textures based on resource packs), Fixed a crash with other player customization mods, Fixed cloth headwear not displaying when a helmet is equipped, Added option to hide cloth pieces when certain armor is equipped, Fixed ragdoll limit not working and causing a crash, Fixed a crash related to unreleased cloth piece, Fixed pegleg in disconnecting in ocean (while ocean physics activated), Fixed model parts not hiding for specific cloth pieces, Updated french translations (thanks to crazy and parceval), Fixed cloth files not properly downloading, Fixed Fabric 1.19.2 version crashing with Fabric 1.19, Added cloth customizations of Pro users being now visible to Lite users, Added ukranian translations (big thanks to beefUFO), Added french translations (big thanks to ZippXD and crazy), Fixed transparent blocks being bugged with certain shaders, Fixed Performance Overlay not working with Forge 1.19.x, Fixed block entities not getting fractured in 1.19.3 (furnaces and so on), Added debug physics performance stats (hotkey by default unbound, can be found in keybind settings), Added keybind for quick access to the physics menu, Added keybind to toggle all physics to off/on (will restore your settings when toggled on), Added an option to limit the amount of ragdolls, Fixed missing particles in custom animations causing a crash, 1.19.3 version now compatible with Sodium 0.4.9 and Iris 1.5.2, Fixed a crash related to the new ragdoll physics, Added ragdoll joint breaking (with and without blood), Added slider for blood amount when a joint breaks, Added missing translation for weather settings, Fixed a sound bug when wind volume was bigger than 1.0, Fixed lighting issue with Blue's Dynamic Lights mod and LambDynamicLights mod (by disabling light caching which might give you lower performance), Fixed ragdolls getting flung into the air like crazy, Added items rotation speed in settings when items get dropped, Fixed crashes related to multiple other mods, Added russian translations (thanks to xllifi), Fixed wind stopping in non raining biomes, Fixed highlight button being on wrong coordinate with certain mods installed, Added more shaders for compatibility (SEUS renewed works now), Injecting shader fixes to shader packs for banner, snow, dynamic blocks, particle physics rendering, First Parallax Screen no longer changes when hovering the blocks menu the first time, Removed "translations by" showing up in new physics settings screen, Replaced rain and snow visuals by particles which interact with wind forces, Added missing translation files for cape customization screen, Added chinese simplified, chinese traditional (Hong Kong) and chines traditional (Taiwan) translation files, translated by: GameGeek-Saikel, Fixed optifine crash when using the "vanish" despawn animation, Removed smoke texture gimp file from resources, Fixed crash when deleting all animations and reopening that menu, Renamed item settings to projectile settings and moved "item physics" to general settings and renamed it to "dropped item physics", Added immersive portals compatibility warning, Fixed a crash that occurred with older hardware, Fixed PBR not working with the Iris 1.3 beta, Fixed a rare bug which altered physics in water when the FPS dropped below 40, Improved general rendering performance for hardware that supports OpenGL 4.3 features, Fixed falling particles having no colors (gray leaf particles), Improved performance for calculating light for physics objects, Changed player physics collider from box to capsule, Fixed animations that have particles from mods but the mods no longer being installed causing a crash, Improved performance for block particle rendering, Fixed a crash related to unloaded textures, Added Geckolib mods support for mobs (no Ragdolls though and only for Fabric because of technical limitations on Forge's end), Mobs with special rendering no longer print an error message in the logs, Spectators no longer interact with physics, Improved rendering performance by a lot (by fixing frustum culling), Added particles when landing from a bigger height (for mobs too), Fixed crash with blocks that render itemstacks, Improved performance of particle physics type, Added translation files for every string (yes I was too lazy until now for this :D), Search text filters will no longer disappear after switching menues, Renamed server settings to collapse settings (to avoid further confusion), Fixed crash when rendering certain modded blocks in the menu, Added reset popup to gravity customization and dynamic block physics customization, Added popup to reset options in the menu to avoid resetting everything with a misclick, Fixed a bug causing animations to not save properly, Fixed a crash related to particles in the menu, Fixed a crash when there was an invalid animation selected for a mob, Added particle animations for blocks and mobs, Reworked block and mob customization settings, Changed lifetime slider to be configurable down to 0 seconds, Fixed fractured blood will no longer color the entire physics object, Made banner, leash, fishing line and item physics more compatible with other mods, Fixed Mob ragdoll despawning now happens all at once again, Fixed liquid and snow settings displaying text in Lite version, Fixed a memory leak when used with 3D skin layers mod, Reduced physics objects spawning when using
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